Everyone is agog about the news that Halo 2 code was leaked and is all over the Internet, four weeks before its launch date. That is something everyone in this business dreads. Our fears used to be focused almost exclusively on PC titles, but now console games are at risk too. The pirated code was a French PAL build. (Man, I would not want to be caught with a copy of that code.) I work on internationalizing titles for overseas distribution, and we're always on our toes because even 'secure' methods of moving code around the world are susceptible.
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